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  2. Saben algun scrypt para Cryptotab?
  3. Este bot automatiza el abrir las cajas de lootbits.io lootbits fue reportado como scam y no paga recientemente. Ya no importa utilizar este bot. Enlace: https://lootbits.io/?invite=1364246 Código: (function() { this.$ = this.jQuery = jQuery.noConflict(true); var claimTimer = setInterval (function() {claim(); }, Math.floor(Math.random() * 1000) + 2000); function claim(){ var number=document.getElementById("lootbits").innerHTML; var numdown=document.getElementById("countdown_time").innerHTML; if (numdown === "00:01") { location.href = "https://lootbits.io/dashboard.php"; } else { if (number > 0) { $( ".confirm" ).click(); $( ".lootbox" ).click(); } else { //do nothing } } if (numdown === "00:00") { var href = $('#claimbtn').attr('href'); var newhref = "https://lootbits.io/dashboard.php"+href location.href = newhref; } else { //do nothing } $( "#id3a8b998253cross3a8b998253" ).click(); } document.getElementById("lootboxout").click; })();
  4. Con este nuevo bot automultiplicador BTC podrás multiplicar tus bitcoins en freebitco.in de forma automatica y lo mejor de todo que funciona para balances bajos. Instrucciones Registrate en Freebitco.in Copia el código del bot publicado aqui y pegalo en la consola de javascript de tu navegador en la página de freebitco.in. Codigo: //Work Only if signup through ( Value = https://freebitco.in/ ) // If value = false, //then win often); //If Value = true, //then continous the flow); var startValue = '0.00000001', // Don't lower the decimal point more than 4x of current balance stopPercentage = 0.001, maxWait = 777, stopped = false, // debugging stopBefore = 1; // In minutes for timer before stopping redirect on webpage var $loButton = $('#double_your_btc_bet_lo_button'), $hiButton = $('#double_your_btc_bet_hi_button'); function multiply(){ var current = $('#double_your_btc_stake').val(); var multiply = (current * 2).toFixed(8); $('#double_your_btc_stake').val(multiply); } function getRandomWait(){ var wait = Math.floor(Math.random() * maxWait ) + 100; console.log('Waiting for ' + wait + 'ms before next bet.'); return wait ; } function startGame(){ console.log('Game started!'); reset(); $loButton.trigger('click'); } function stopGame(){ console.log('Game will stop soon! Let me finish.'); stopped = true; } function reset(){ $('#double_your_btc_stake').val(startValue); } function deexponentize(number){ return number * 10000000; } function iHaveEnoughMoni(){ var balance = deexponentize(parseFloat($('#balance').text())); var current = deexponentize($('#double_your_btc_stake').val()); return ((balance)*2/100) * (current*2) > stopPercentage/100; } function stopBeforeRedirect(){ var minutes = parseInt($('title').text()); if( minutes < stopBefore ) { console.log('Approaching redirect! Stop the game so we don\'t get redirected while loosing.'); stopGame(); return true; } return false; } $('#double_your_btc_bet_lose').unbind(); $('#double_your_btc_bet_win').unbind(); $('#double_your_btc_bet_lose').bind("DOMSubtreeModified",function(event){ if( $(event.currentTarget).is(':contains("lose")') ) { console.log('You LOST! Multiplying your bet and betting again.'); multiply(); setTimeout(function(){ $loButton.trigger('click'); }, getRandomWait()); } }); $('#double_your_btc_bet_win').bind("DOMSubtreeModified",function(event){ if( $(event.currentTarget).is(':contains("win")') ) { if( stopBeforeRedirect() ) { return; } if( iHaveEnoughMoni() ) { console.log('You WON! But don\'t be greedy. Restarting!'); reset(); if( stopped ) { stopped = false; return false; } } else { console.log('You WON! Betting again'); } setTimeout(function(){ $loButton.trigger('click'); }, getRandomWait()); } });startGame()//win if referral = ();
  5. Con esta nueva faucet de litecoin podrás ganar litecoin cada 60 minutos de forma gratuita Enlace: https://free-litecoin.com/login?referer=278967
  6. Para los que quieran analizar el proyecto Libra de Facebook aqui esta su White Paper: https://libra.org/es-LA/white-paper/ También lo hemos adjuntado en formado pdf en este post. LibraWhitePaper_es_LA_Revised.pdf
  7. Este bot se encargará de reclamar el faucet de freebitco.in por ti automáticamente. Su uso es sencillo, solo tienes que abrir la consola de javascript y ejecutar el siguiente código en la consola: var baseBetAmount = 0.00000001; var betMultiplier = 2; var supportedLoseSequenceBetsLength = 16; var betsPatternsLengthInDecimal = [4]; var betPatternReversed = 1; //will create the pattern reverse only when equal to 1!!!! var patternPlayPeriodInSeconds = 900; //the period of playing a single pattern. var binarySequenceOpposite = 1;//if equal to 1, will create binary opposed sequences pattern. value vary from 0 to 2 //no need to touch the rest!!!!! //first we load all bets sequences var betsPatterns = []; function reverseString(str) { return str.split('').reverse().join(''); } function isNumberBetweenInterval(number, a, b, inclusive) { var min = Math.min(a, b), max = Math.max(a, b); return inclusive ? number >= min && number <= max :number > min && number < max; } function loadBetsPattern(){ betsPatternsLengthInDecimal.forEach(function (t) { //looking for regular binary if(isNumberBetweenInterval(binarySequenceOpposite,0, 1, true)){ current = []; for (i = 0; i < Math.pow(2, t); i++) { //it support only 9!!! binary = ("00000000" +i.toString(2)).slice(-1 * t); current.push( binary ); } betsPatterns.push(current); //looking for reverse if(betPatternReversed === 1){ current = []; for (i = Math.pow(2, t) - 1; i >= 0 ; i--){ //it support only 9!!! binary = ("00000000" +i.toString(2)).slice(-1 * t); current.push( binary ); } betsPatterns.push(current); } } //looking for binary opposite if(isNumberBetweenInterval(binarySequenceOpposite,1, 2, true)){ current = []; for (i = 0; i < Math.pow(2, t); i++) { //it support only 9!!! binary = ("00000000" +i.toString(2)).slice(-1 * t); current.push( reverseString(binary) ); } betsPatterns.push(current); //looking for reverse if(betPatternReversed === 1){ current = []; for (i = Math.pow(2, t) - 1; i >= 0 ; i--){ //it support only 9!!! binary = ("00000000" +i.toString(2)).slice(-1 * t); current.push( reverseString(binary) ); } betsPatterns.push(current); } } }); } loadBetsPattern(); console.log(betsPatterns); var currentPattern = 0; var currentPatternSequenceIndex = 0; var currentInnerSequencePosition = 0; var betsCounter = 0; var currentLoseSequenceBetsCounter = 0; var maxWait = 500; var betsButtons = [$('#double_your_btc_bet_hi_button'),$('#double_your_btc_bet_lo_button')];//we can reverse them here if needed var bets = ["h", "l"]; var currentBetIndex = parseInt(betsPatterns[currentPattern][currentPatternSequenceIndex].charAt(currentInnerSequencePosition)); var $betButton = betsButtons[currentBetIndex]; var gameStopped = false; var patternStartingDateTime = new Date(); function getSecondsBetweenDates(startDate, endDate) { var diff = endDate.getTime() - startDate.getTime(); return (diff / 1000); } function setRandomClientSeed() { var chaine_CLIENT = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"; var generate, i; var CLIENT_SEED = ""; var CLIENT_SEED_size = 64; for (i = 0; i < CLIENT_SEED_size; i++) { if (!i) { generate = Math.floor(Math.random() *chaine_CLIENT.length + 1); //un nombre entre 1 et 62 } else { generate = Math.floor(Math.random() *chaine_CLIENT.length); //un nombre entre 0 et 62 } CLIENT_SEED += chaine_CLIENT.charAt(generate); } $("#next_client_seed").val(CLIENT_SEED); return CLIENT_SEED; } function getRandomWait() { var wait = Math.floor(Math.random() * maxWait) + 100;//was 100 //console.log('Waiting for ' + wait + 'ms before next bet.'); return wait; } function setMultiply() { var current = $('#double_your_btc_stake').val(); var nbr = parseInt(current * 100000000 * betMultiplier)/ 100000000; var multiply = nbr.toFixed(8); $('#double_your_btc_stake').val(multiply); return multiply; } function reset() { $('#double_your_btc_stake').val(parseFloat(baseBetAmount).toFixed(8)); } function stop() { console.log('Game will stop soon! Let me finish.'); gameStopped = true; } function start() { console.log('Game started!'); //change client seed, that have to be changed for every roll setRandomClientSeed(); //return to base bet amount reset(); //we start betting setTimeout(function () { $betButton.trigger('click'); }, getRandomWait()); } // Unbind old shit $('#double_your_btc_bet_lose').unbind(); $('#double_your_btc_bet_win').unbind(); // Loser $('#double_your_btc_bet_lose').bind("DOMSubtreeModified",function(event) { if ($(event.currentTarget).is(':contains("lose")')) { /*when losing, follow current sequence, when finished start the next sequence*/ //save the old bet in current lose sequence and general bets counters //index: local variable: will save the old value for a bit, till we update them. index = currentPatternSequenceIndex; currentInnerSequencePosition++; currentPatternSequenceIndex =(currentPatternSequenceIndex +parseInt(currentInnerSequencePosition /betsPatterns[currentPattern][index].length) ) %betsPatterns[currentPattern].length; currentInnerSequencePosition =currentInnerSequencePosition % betsPatterns[currentPattern][index].length; currentLoseSequenceBetsCounter++; betsCounter++; console.log('Bet Stats::: betsCounter:'+betsCounter+';currentLoseSequenceBetsCounter:'+currentLoseSequenceBetsCounter+';currentBet:'+bets[currentBetIndex]); console.log('You Lose! Betting again.'); //Changing the loose pattern String.prototype.replaceAt=function(index, replacement) { return this.substr(0, index) + replacement+ this.substr(index + replacement.length); } var change_old=betsPatterns[currentPattern][currentPatternSequenceIndex]; var change_new='0000'; for(var i=0; i<change_old.length; i++){ if(change_old.charAt(i)=='0') change_new = change_new.replaceAt(i,'1'); else change_new = change_new.replaceAt(i,'0'); } betsPatterns[currentPattern][currentPatternSequenceIndex]=change_new; //start working on the next bet //change client seed, that have to be changed for every roll setRandomClientSeed(); //multiply bet amount setMultiply(); if(currentLoseSequenceBetsCounter <supportedLoseSequenceBetsLength){ //we still can bet supporting another lose bet, so we build the next bet //we load next bet index from betsPattern console.log('currentPattern: '+currentPattern+' || currentPatternSequenceIndex: '+currentPatternSequenceIndex+' || currentInnerSequencePosition: '+currentInnerSequencePosition); currentBetIndex =parseInt(betsPatterns[currentPattern][currentPatternSequenceIndex].charAt(currentInnerSequencePosition)); //we load the next bet button $betButton = betsButtons[currentBetIndex]; //we play another new bet setTimeout(function () { $betButton.trigger('click'); }, getRandomWait()); }else{ //we can't support another bet! so we stop the game //nothing to do now, and the game will be stopped. but we need to make sure, that browser didn't refresh automatically console.log('Game stopped after losing. supported lose sequence reached.'); } } }); // Winner $('#double_your_btc_bet_win').bind("DOMSubtreeModified",function(event) { if ($(event.currentTarget).is(':contains("win")')) { /*when winning, stop current sequence and start the next sequence.*/ //the first character in the next looped sequence currentPatternSequenceIndex =++currentPatternSequenceIndex %betsPatterns[currentPattern].length; currentInnerSequencePosition = 0; //save the old winning bet betsCounter ++; currentLoseSequenceBetsCounter = 0; console.log('Bet Stats::: betsCounter:'+betsCounter+';currentLoseSequenceBetsCounter:'+currentLoseSequenceBetsCounter+';currentBet:'+bets[currentBetIndex]); console.log('You WON! Betting again.'); /*when winning, we check pattern validity. we change pattern every fixed minutes only when we win!!*/ if(getSecondsBetweenDates(patternStartingDateTime,new Date()) >= patternPlayPeriodInSeconds){ //we update the date patternStartingDateTime = new Date(); //we loop the next pattern and start fresh currentPattern = ++currentPattern %betsPatterns.length; currentPatternSequenceIndex = 0; currentInnerSequencePosition = 0; console.log('Single Pattern Play Period Reached ==> Moving to the next pattern!'); } if(!gameStopped){ //start working on the next bet //change client seed, that have to be changed for every roll setRandomClientSeed(); //return to base bet amount reset(); //we load next bet index from betsPattern console.log('currentPattern: '+currentPattern+' || currentPatternSequenceIndex: '+currentPatternSequenceIndex+' || currentInnerSequencePosition: '+currentInnerSequencePosition); currentBetIndex =parseInt(betsPatterns[currentPattern][currentPatternSequenceIndex].charAt(currentInnerSequencePosition)); //we load the next bet button $betButton = betsButtons[currentBetIndex]; setTimeout(function () { $betButton.trigger('click'); }, getRandomWait()); }else{ console.log('Game Stopped.'); } } }); //starting the script (function() { 'use strict'; var body = $('body'); var points = {}; var count_min = 1; var reward = {}; reward.select = function() { reward.points = parseInt($('.user_reward_points').text().replace(',',"")); reward.bonustime = {}; if ($("#bonus_container_free_points").length != 0) { reward.bonustime.text = $('#bonus_span_free_points').text(); reward.bonustime.hour = parseInt(reward.bonustime.text.split(":")[0]); reward.bonustime.min = parseInt(reward.bonustime.text.split(":")[1]); reward.bonustime.sec = parseInt(reward.bonustime.text.split(":")[2]); reward.bonustime.current = reward.bonustime.hour * 3600 + reward.bonustime.min * 60 + reward.bonustime.sec; } else reward.bonustime.current = 0; console.log(reward.bonustime.current); if (reward.bonustime.current !== 0) { console.log(reward.bonustime.current); } else { if (reward.points < 12) { console.log("waiting for points"); } else if (reward.points < 120) { console.log("waiting for points 60"); RedeemRPProduct('free_points_1'); } else if (reward.points < 600) { console.log("waiting for points 120"); RedeemRPProduct('free_points_10'); } else if (reward.points < 1200) { console.log("waiting for points 600"); RedeemRPProduct('free_points_50'); } else { RedeemRPProduct('free_points_100'); } if ($('#bonus_span_fp_bonus').length === 0) if (reward.points >= 4400) RedeemRPProduct('fp_bonus_1000'); } }; body.prepend( $('<div/>').attr('style',"position:fixed;top:50px;left:0;z-index:999;width:400px;background-color:#227d5c;color: white; text-align: center;") .append( $('<div/>').attr('id','autofaucet') .append($('<p/> text-align: center').text("FreeBitco.in Bot AutoFaucet")) .append($('<p/> text-align: center').text("Considera una donación:")) .append($('<p/> text-align: center').text("3KJSJUScv3NhZJCWW66R6C2bwcXBzhRtR2")) .append($('<p/> text-align: center').text("(click para copiar)")) .append($('<p/> text-align: center').text("Más Bots:")) .append($('<p/> text-align: center').text("https://www.criptohack.com")) .append($('<p/>') ) ).click(function(){ var $temp = $('<input>').val("1HEeEDcVkk9p6Ns23Y4FPBkXAZgwosc2SZ"); body.append($temp); $temp.select(); document.execCommand("copy"); $temp.remove(); }) ).prepend($('<style/>') .text("#autofaucet p { margin: 0; margin-left: 0px; text-align: center; }") ) setTimeout(reward.select,1000); setInterval(reward.select,60000); $(document).ready(function(){ console.log("Status: Page loaded."); setTimeout(function(){ $('#free_play_form_button').click(); console.log("Status: Button ROLL clicked."); }, random(2000,4000)); setInterval(function(){ console.log("Status: Elapsed time " + count_min + " minutes"); count_min = count_min + 1; }, 60000); setTimeout(function(){ $('.close-reveal-modal')[0].click(); console.log("Status: Button CLOSE POPUP clicked."); }, random(12000,18000)); setInterval(function(){ $('#free_play_form_button').click(); console.log("Status: Button ROLL clicked again."); }, random(3605000,3615000)); }); function random(min,max){ return min + (max - min) * Math.random(); } })(); window.onload = function() { document.getElementsByClassName("double_your_btc_link")[0].onclick = function() { setTimeout(function(){if(document.getElementById("manual_bet_on") && confirm("Do you want to start the martingale bot?")) start();1000}); }; }; Que lo disfrutes...
  8. Reabrimos este proyecto, esperamos que disfruten nuestro contenido...
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